D&d 5e Sharpshooter

Best D&d 5e Sharpshooter Feat Guide

The D&D 5e Sharpshooter feat in the 5th edition of Dungeons & Dragons (D&D) can be difficult to wrap your head around, especially if you’re new to the game or the concept of feat taxes. This article will help you grasp how this feat works, and what to look out for when considering whether to invest in it at character creation or multiclass into it later on. If you want to see how everything fits together, be sure to check out our D&D Character Optimization Guide!

What Is the Sharpshooter Feat?


The Sharpshooter feat is a great option for archers and crossbow users who want to deal more damage. With this feat, you can choose to take a -5 penalty to your attack roll in order to deal +10 damage on a hit. This extra damage can be very useful, especially against tougher foes. You’ll get the most out of it if you use ranged weapons as often as possible. When it comes to ranged combat feats, the Sharpshooter feat is one of the best options available.

What Are the Benefits of This Feat?


The benefits of the Sharpshooter feat are numerous. For starters, it allows you to ignore cover when making ranged attacks. Additionally, you can take a -5 penalty to your attack roll in order to deal +10 damage on a hit. Finally, if you miss with a ranged attack, you can still deal damage equal to your Dexterity modifier.

When Should I Choose This Over Expertise?


If you find yourself in a lot of combat situations where you don’t have time to take careful aim, or if the enemies are clustered together making it difficult to hit just one, the Sharpshooter feat can give you an edge. With this feat, you can choose to take a -5 penalty to your attack roll in order to deal +10 damage on a hit.

You also get to add half your proficiency bonus (rounded down) to any damage dealt with the attack, so for example if you have +4 proficiency and use Sharpshoot with a longbow (half proficiency), then you’ll do 9+4=13 points of damage. A big downside is that this feat won’t help with spell attacks and doesn’t work when using two-handed weapons or attacking at range.

When Should I Choose This Over Greater Expertise?


If you find yourself in a combat situation where you’re up against a lot of enemies with high armor class ratings, the Sharpshooter feat can come in handy. By taking a -5 penalty to your attack roll, you can deal an extra 10 damage to your target. Note that this means you will need to hit your target on a 15 or higher for it to work. The trick is that because you are shooting at one creature, and not several different ones, all of the creatures that were hit by this attack also take 10 points of damage from the shot.

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How Does It Work With Other Feats?


The Sharpshooter feat works great with other feats that improve your accuracy or damage output. For example, the Sniper feat allows you to add your Wisdom modifier to your damage rolls. This means that if you have a high Wisdom score, you can deal a lot of extra damage with this feat. If you have the Lucky feat, you can also reroll any 1s or 2s that you roll on your attack rolls. This means that you’ll hit more often and do more damage.

Conclusion & Next Steps


Congratulations on taking the first step in learning about the sharpshooter feat! This guide should have given you a good understanding of what the feat entails and how it can benefit your character. Next up, talk to your DM about whether or not this feat is right for your campaign. Good luck!

D&d 5e Sharpshooter
D&d 5e Sharpshooter

d&d 5e sharpshooter ranger


The d&d 5e sharpshooter ranger is a popular choice for players who want to deal extra damage with their ranged attacks. This feat allows you to take a -5 penalty to your attack roll in order to deal +10 damage on a hit. This extra damage can be very useful against high-AC targets or bosses. However, as the name suggests, this ability only works at long range and if the target has less than half cover. It’s not always a good idea to take that penalty!

d&d 5e sharpshooter thrown


The Sharpshooter feat is a great way to deal extra damage with ranged weapons. When you take the feat, you choose one type of ranged weapon. You gain a +1 bonus to attack rolls you make with that weapon, and your damage die for that weapon increases by one step. For example, if you have a longbow and choose the Sharpshooter feat, your damage die for the longbow increases from 1d8 to 1d10.

d&d 5e sharpshooter dndbeyond


The d&d 5e sharpshooter dndbeyond is a great option for archers and crossbow users in d&d 5e. It allows you to ignore cover when making ranged attacks, and you also get a +1 to attack rolls with ranged weapons. If you’re looking to play an archer or crossbow user, this feat is definitely worth taking.

What does the sharpshooter feat do in DND?


The sharpshooter feat allows you to choose one target within range and make a ranged attack against that target with disadvantage. If the attack hits, the target takes extra damage. The extra damage is 1d10 for a small or medium creature, or 2d10 for a large creature.

Is sharpshooter a good feat?

The sharpshooter feat is a great feat for those who want to play a ranged character in Dungeons and Dragons 5th edition. This feat allows you to ignore cover when making ranged attacks, and also grants you a +1 to hit with ranged attacks. If you are playing a class that relies on ranged attacks, such as the ranger or the rogue, this feat can be very useful.

d&d 5e sharpshooter rogue


The sharpshooter feat is a great option for rogues looking to deal extra damage. This feat allows you to ignore cover and long range when making ranged attacks, and also lets you deal an extra 1d6 damage on a hit. If you’re looking to deal some extra damage with your ranged attacks, the sharpshooter feat is a great option.

D&D 5e Sharpshooter feat
D&d 5e Sharpshooter

Hex 5e


The D&d 5e Sharpshooter feat is a great way to deal extra damage with ranged weapons. When you take the feat, you choose one type of ranged weapon. You gain a +2 bonus to attack rolls you make with that weapon, and your attacks with it ignore half cover and three-quarters cover.

You can only apply this benefit when you have both hands free (not holding anything in either hand). Additionally, your nonmagical ranged weapons never run out of ammunition while they are wielded by you.

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